Eric+Fogg

Link to my LiveBinder: http://www.livebinders.com/play/play?id=1708994 Link to my CO2 Binder: http://www.livebinders.com/play/play?id=1708994&backurl=/shelf/my



This is a fluid simulator set up with an object inflow set on the y-axis. This is an example of a vortex using particle system in Blender.

This is a T-Square I made in Blender for my Hands-On Portion of my final (creating an object in 3D to the closest detail possible), I even went so far as to make the 5 screws in the back.



This is the first "game" I made in Blender. It is based off of IanScott888's tutorials.

The next two pictures are some commands used for the logic editor for the "android rig". The next 4 pictures are of my own design and were carefully made by myself on my own time. This is my two person game with AI opponents set to chase the player in attempt tp remove health/knock them off the edge. This is a not yet finished version that I will update on Monday 6/17/13 between 8:00am-9:27am. This is a single player version of my "Zombie" game in 1st person. As you can see here, I have a health amount set, and although it is not shown, the zombies have health too, I am planning on making levels and mouse aiming for this game. This is an example of some of the commands used to make the player above move.

This is a little obstacle course I set up, you must navigate through it without falling off.

The 2013 CADD class all participated in a film, the theme was space, the next photo is the beginnings of a spaceship I made, and the final is after that. This is a space tree I made for the animation but it did not make the cut. This was some random object that I drew out of boredom, then arrayed it and it created the full design below. I then proceeded to make it a tangible object us the CNC machine but it was broken in the process.

We made CO2 cars, this was my and Zach Allison's final car, to no ones surprise it one, then proceeded to snap in half when I was absent. This is a roofplan that we worked on this year, we did many of this.